Just in case you're interested in my change log; when I did what in ChipWits...
v0.82, 2008-03-11 |
* Added a language: Spanish (thanks, Geraldo!). * Fixed a minor bug: default directories for ChipWits/Environments didn't work properly. |
v0.81, 2007-08-27 |
* Fixed the environment files (bug - thanks, Eric!). |
v0.8, 2007-06-28 |
* Added a language: French (thanks, Domibi!). * Some minor changes to frame sizes to make sure French and German fit properly. |
v0.7ß, 2007-02-23 |
* Changed the environment definition: for each room, choose tile sets for floor, wall, door. * Fixed a bug: ChipWit chewing at the very top of the room caused an error in ShowTile. * Fixed some other minor bugs. * Added the last environment: Mystery Matrix! * Added 'Save, Save As' into Workshop menu. * Added 'Delete Chip' to RClick menu |
v0.61ß, 2007-02-21 |
* Added the environment 'Octopus Garden'. Now only one missing: Mystery matrix (100 rooms!). |
v0.6ß, 2007-02-20 |
* Bugfix: Chip Usage is not shown in edit mode. * In editing, you can now insert/delete lines and columns (RClick). * Added a status bar at the bottom to automatically show the hints. * You can now set/remove breakpoints in the chips to make debugging easier (RClick). * Fixed a bug in pick up score. * Added the Peace Paths environment. (Missing: Octopus Garden) * Added Sound - as original as possible (captured off the emulator). * Maps missing: Octpous garden (already mapped) and Mystery Matrix (100 rooms!) * File compatibility with new ChipWits program as soon as it's implemented. |
v0.51ß, 2007-02-06 | * 0.51ß - Two quick bugfixes :) |
v0.5ß, 2007-01-31 |
* Killed several bugs, especially in the option screen (thanks, other Klaus!). * Made the code a bit neater. * Got a polish translation from Piotr! :) * Shift-Clicking Walk or Run means 'Keep going forever' - nice for tests and demos. * Drag-n-Dropping a chip to the delete button implemented in the editor. * Added new link in Info form: http://www.ChipWits.com is back! * Optionally loads last ChipWit upon startup. * Optionally loads last Environment upon startup. * Optionally show a thin red line on each chip in debug - helps to find out how much it was used. * RClick in debug window shows details about the Chip and (optionally) how often it was used. * RClick in environment shows details about the selected tile. * Still missing: sound. Original is not that good, though. * Newly missing: file compatibility with the new ChipWits. Will come next version! |
v0.45ß, 2007-01-08 |
* Added Options (still rather simple) * Added translations: English and German (Polish and/or Russian will follow shortly - thanks, Piotr!) * Sound still missing: original sound isn't all that great... |
v0.42ß, 2006-12-20 |
* Environment format changed yet again - now every room can have its own tile set. * All 8 tile sets now available. * Rear view of ChipWit view now thinner (original). * Thanks to Piotr, got ChipWits running in an emulator - graphics much easier! * Chewing animation added. * Some small graphics fixes. * Only thing really missing: sound. |
v0.4ß, 2006-12-11 |
* Drag&Drop in Debug Window implemented. * Button 'Remove last panel' hidden if there's only one panel. * Load ChipWit or Environment: default is the last one loaded. * Added the 'Boom Town' environment, thanks to Tom. * Added the 'Memory Lanes' environment. * ChipWit now inverts if damaged. * ZAPping is animated. * Kicked the operator graphics out of the form (they get copied instead) - makes the EXE smaller. * Combined the two Quickref pages into a single PDF. * Even more bugs fixed. |
v0.31ß, 2006-12-04 |
* Environment format changed - now more flexible and much more readable to humans. Lots of code change as a result. * Quite a few bugs fixed. * Added version number into heading, but only at start. * Added the 'Doom Rooms' environment, and the C=64 Octobuster ChipWit from Tom. |
v0.3ß, 2006-12-02 | * Some bugs fixed. * Trashcan icon added. * Program now warns you if you've changed your ChipWit and want to exit/load a new one. * 'Save As' implemented. * Stats now show the reason the ChipWit finished. * Starting a mission immediately sets the speed to 'Walk'. * Improved the Keypress Argument handling in IBOL. * Handbook & QuickReference included in release. |
v0.26ß, 2006-11-27 |
* Series of fixes after testing over the weekend. |
v0.25ß, 2006-11-24 |
* Most bugs killed, editor improved, ready for a weekend of testing by friends and cow-orkers. |
v0.2ß, 2006-11-23 |
* First version which can be demonstrated. Some minor bugs remain. |
v0.1ß, 2006-10-20 |
* System development started (first, convert all graphics). |